Graphic animation is an essential part of animation as indicated at explainervideostudio.com. It is also called as stop motion because of its technical qualities. Traditionally the animation was associated with hand-drawn animation, because in old days, the frames were created by paper and pencil but now it is concern with graphics animation as the sketches are prepare by graphics application with more perfection.
Graphic animation consists with the animation of photographs. When the animation is created by using graphics, then initially we have to determine that which type of characters we need for the action. Then photographs related to the action are collected. In the graphic animation the rate of displaying the frames will automatically set according to the action’s requirement. And there is no problem like moving the photos frame to frame, but once the photos or the graphics will move frames to frame.
Graphic animation is the art of creating animated videos, movies by the use of computer and graphic tools. It is a sub part of animation process.
3D graphic technique is widely used now a day in animation. Like 3D movies, games etc, but 2D is also still is in trend.
Generally the graphics animation is concerned with computer generated imagery (CGI) mainly when it is used in movies, videos and games.
The illusion is must in animation, so in order to create illusion, a sketch or the image displayed on the screen then it quickly changed with another sketch which is similar as the previous one with the slight changes.
This technique is identical to all the animation to crate illusion in movies, videos and motion pictures. In the graphics animation, objects are created on the computer screen in 3D these are called object models and then they fixed in a virtual skeleton and merged together in proper form.
In case of 2D animation, object models are created separately, without any virtual skeleton. For example we are creating a man frame in 2D technique, then sketches will created separately for face, neck, hand, leg. Then they will fix in the key frames. The key frames are distinguished automatically; this process is known as morphing.